Hi there. I have an ability that launches a "shuriken" like projectile. When this missile has launched, it gets a behaviour that searches an area and applies a damage with aoe splash (so if moves near a unit, it deals damage)
The problem I'm having is I cannot make it give kills to caster. I can give a simple missile with impact damage to give kills to caster but I can't with this.
At the moment the behaviour inside the missile applies a periodic set effect every 0.065 seconds. The set effect has the "kills to caster" effect and my "search area effect" I'm guessing this is the problem?
The buff flag that gives kills to the caster needs to originate from the caster to work. As missile ammo units are known as their own casters for buffs on them it will not work. Unless you apply the buff to the missile using the casting unit you will have problems.
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Hi there. I have an ability that launches a "shuriken" like projectile. When this missile has launched, it gets a behaviour that searches an area and applies a damage with aoe splash (so if moves near a unit, it deals damage)
The problem I'm having is I cannot make it give kills to caster. I can give a simple missile with impact damage to give kills to caster but I can't with this.
At the moment the behaviour inside the missile applies a periodic set effect every 0.065 seconds. The set effect has the "kills to caster" effect and my "search area effect" I'm guessing this is the problem?
Thanks,
Marc
The buff flag that gives kills to the caster needs to originate from the caster to work. As missile ammo units are known as their own casters for buffs on them it will not work. Unless you apply the buff to the missile using the casting unit you will have problems.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg