Is it possible to have units with random values? Id like to give units in game a chance to get either a melee weapon with high damage or a long range weapon with low damage. The randomized values already occur in Dark templars with a random model (Scythe or Blades). Is this also possible with weapons?
You can also add weapons using buffs so give the unit a buff that on unit creation has an initial effect of using a set that applies the two weapon buffs. The set effect is set to only use one of the effects at random.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Is it possible to have units with random values? Id like to give units in game a chance to get either a melee weapon with high damage or a long range weapon with low damage. The randomized values already occur in Dark templars with a random model (Scythe or Blades). Is this also possible with weapons?
I don't think so.
Try using triggers to swap the weapon.
@cstorm15: Go
Set effects can always do a random effect.
You can also add weapons using buffs so give the unit a buff that on unit creation has an initial effect of using a set that applies the two weapon buffs. The set effect is set to only use one of the effects at random.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg