Im able to create new WoL maps and add the Swarm dependencies no problem.
But on my map, I try to add any combination of the swarm dependencies to it and it ether Conflicts with existing dependencies or "hangs" by "checking dependency references" forever!!!
I have all 4 WoL standard dependencies if that matters. Im also unclear if theres some I need to remove, and which swarm mods I need to add.
The Multiplayer and Campaign mods are incompatible and adding them both as dependencies will cause some issue with game data, so we display a warning that it causes a conflict.
The "checking dependency references forever" issue will be fixed in an upcoming patch.
@Stexen: Go If you have the melee or campaign dependency you don't need the liberty core mod. If you're not using melee balance and stats in your maps you don't need the melee mod. If you're not using anything from the campaign mod you dont need it, but its unlikely this is the case.
Ran into the same issue with the infinite hangtime when it "checks dependencies". I waited for 45 minutes and after no update i just forced quit the editor.
What did work: I copied and delete all my triggers, updated dependencies, then pasted my triggers back in and it seems to work ok (aside from it taking forever to paste triggers back in). It seems to be checking dependencies by looping through all the triggers very inefficiently (hence infinite wait time).
I guess this is a workaround.. but its still a pretty lame bug. Hopefully this helps someone in the meantime until this is corrected by bliz
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Im able to create new WoL maps and add the Swarm dependencies no problem.
But on my map, I try to add any combination of the swarm dependencies to it and it ether Conflicts with existing dependencies or "hangs" by "checking dependency references" forever!!!
I have all 4 WoL standard dependencies if that matters. Im also unclear if theres some I need to remove, and which swarm mods I need to add.
Thanks!
@Stexen: Go
The Multiplayer and Campaign mods are incompatible and adding them both as dependencies will cause some issue with game data, so we display a warning that it causes a conflict.
The "checking dependency references forever" issue will be fixed in an upcoming patch.
@Stexen: Go If you have the melee or campaign dependency you don't need the liberty core mod. If you're not using melee balance and stats in your maps you don't need the melee mod. If you're not using anything from the campaign mod you dont need it, but its unlikely this is the case.
I've already tried every combination of deleting/adding the mods. Nothing works. I'l have to wait for the update.
Thanks for the quick replies!
Ran into the same issue with the infinite hangtime when it "checks dependencies". I waited for 45 minutes and after no update i just forced quit the editor.
What did work: I copied and delete all my triggers, updated dependencies, then pasted my triggers back in and it seems to work ok (aside from it taking forever to paste triggers back in). It seems to be checking dependencies by looping through all the triggers very inefficiently (hence infinite wait time).
I guess this is a workaround.. but its still a pretty lame bug. Hopefully this helps someone in the meantime until this is corrected by bliz