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Hi guys,
When a structure is built, the texture below the structure is supposed to change (according to the footprint size, like 2x2 in the case of a supply depot). How can I get this to work?
Thanks!
Under the Unit actor create a Splat actor or a Model actor.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Hi guys,
When a structure is built, the texture below the structure is supposed to change (according to the footprint size, like 2x2 in the case of a supply depot). How can I get this to work?
Thanks!
Under the Unit actor create a Splat actor or a Model actor.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg