I'm having problems figuring out how to copy a unit (and other units) efficiently from one map to another, all while keeping their actors and links.
Is there an intuitive simple way to do this, how do I even going about doing this?
What I have tried: copy pasting the unit object into another map's unit data, then copy pasting all of its associated actors into the other maps data. Some of the actors reappeared on the unit after this but some did not and I have no idea how to reattach said actors. (I'm a total noob when it comes to the data editor).
Thanks zelda, could you elaborate a little bit more on the first method though. How do I make another map into a dependency and plug it into my map?
Say I am working on a diplomacy map and I have another WW2 themed map with units and such I'd like to use. Could I turn the WW2 map into a dependency and not dramatically increase the size of my map? If such a dependency dramatically increases the size of my map could I just strip the WW2 map file I have to its bare bones to avoid such a problem?
Sorry if I need a bit more explanation I am still new the StarCraft 2 and its editor.
He's referring to the .SC2Mod file type. When creating a new file, you can choose to make it a mod file instead of a map file.
Mod files contain no map terrain and I believe no triggers. You make all of your data in the mod file, and then when creating a map file, you can include it as a dependency, giving you all the data in the mod file. This way, you can create the data outside of either map file, and include it in both.
When including dependencies, you can choose either the default dependencies (like Liberty Campaign) or choose from local mod files or published mod files. Your mod file will have to be published if you want to publish any map files that use it.
Edit: Sorry, was this a necro? I saw it at the top of data but all of a sudden it has no other recent posts...
I'm having problems figuring out how to copy a unit (and other units) efficiently from one map to another, all while keeping their actors and links.
Is there an intuitive simple way to do this, how do I even going about doing this?
What I have tried: copy pasting the unit object into another map's unit data, then copy pasting all of its associated actors into the other maps data. Some of the actors reappeared on the unit after this but some did not and I have no idea how to reattach said actors. (I'm a total noob when it comes to the data editor).
There is no easy way to do this. You either have to copy each individual piece one by one, or copy the entire data set.
@shardfenix: Go
There's no simple way to do it like you can with triggers. You can
Those are the only ways to do this, at least as far as I know.
Thanks zelda, could you elaborate a little bit more on the first method though. How do I make another map into a dependency and plug it into my map?
Say I am working on a diplomacy map and I have another WW2 themed map with units and such I'd like to use. Could I turn the WW2 map into a dependency and not dramatically increase the size of my map? If such a dependency dramatically increases the size of my map could I just strip the WW2 map file I have to its bare bones to avoid such a problem?
Sorry if I need a bit more explanation I am still new the StarCraft 2 and its editor.
Thanks again though!
bump, if someone could please dumb the explanation down/give me a step by step it would be greatly appreciated :)
@Veta20: Go
He's referring to the .SC2Mod file type. When creating a new file, you can choose to make it a mod file instead of a map file.
Mod files contain no map terrain and I believe no triggers. You make all of your data in the mod file, and then when creating a map file, you can include it as a dependency, giving you all the data in the mod file. This way, you can create the data outside of either map file, and include it in both.
When including dependencies, you can choose either the default dependencies (like Liberty Campaign) or choose from local mod files or published mod files. Your mod file will have to be published if you want to publish any map files that use it.
Edit: Sorry, was this a necro? I saw it at the top of data but all of a sudden it has no other recent posts...