In the left 2 die game the merc firebats initially have the incinerator gauntlets while normal firebats dont. I looked at the differences between the two and theyre almost identical. They have the same weapon, the upgrade is the same. and theres no trigger i see giving the merc firebats the incinerator upgrade when researched. How do i set it so the merc firebats have the incinerator gauntlet attack while the other trained ones dont until its upgraded?
i think you can simply remove the upgrade in data. it's probably set to be pre purchased. also you should clear any behaviors or abilities that match that name from the unit, to make sure it's not showing up when it's already there. sorry if this isn't specific, but i haven't looked into that mod yet
In the left 2 die game the merc firebats initially have the incinerator gauntlets while normal firebats dont. I looked at the differences between the two and theyre almost identical. They have the same weapon, the upgrade is the same. and theres no trigger i see giving the merc firebats the incinerator upgrade when researched. How do i set it so the merc firebats have the incinerator gauntlet attack while the other trained ones dont until its upgraded?
i think you can simply remove the upgrade in data. it's probably set to be pre purchased. also you should clear any behaviors or abilities that match that name from the unit, to make sure it's not showing up when it's already there. sorry if this isn't specific, but i haven't looked into that mod yet
@thepumaman1: Go
ill see what i can do... it seems tedious o_o but then again its the data editor...
@Operation51: Go
The only thing tedious about the data editor is learning how to use it. :3
Odds are it is an event issue under the actors.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg