Yes, you can set up a validator that determines what level your unit is. Then you set up your behavior and give it to your unit. Validate the behavior with the validator you created. This makes it so that the behavior should only be active if it meets the requirements of the validator. I cant remember exactly how you set up that validator, but I know there is a way. You might look into the various hero tutorials out there.
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So, I want to give a unit a dummy ability that says what level he is, for a requirement. Is there a way to either
A) Give the unit a behavior that only lasts for 1 level or B) Have a behavior disabled by default? So I can enable each at their corresponding levels?
Yes, you can set up a validator that determines what level your unit is. Then you set up your behavior and give it to your unit. Validate the behavior with the validator you created. This makes it so that the behavior should only be active if it meets the requirements of the validator. I cant remember exactly how you set up that validator, but I know there is a way. You might look into the various hero tutorials out there.