Hummm... there are settings in sc2 to show units bars "all the time" "only selected" or "Damaged units".
If you set it to damaged, it would show all the life bars including energy bar depending if they are full health full energy or not. If you do not want to use that setting, you would require to use trigger most likely and do either some huge work like custom energy bars to show up on every enemy units everytimes you try to cast feedback or overwrite the players' setting to all the time or damaged (which can be somewhat annoying if its constantly changing settings for the player).
With actors you could use a query response to create a Model actor or use the Set Tint Color event action on possible target units using validators to check for energy percentages (greater than x and less than y).
Alternatively you could use a Text actor to show the current vital via Text Localised event actions and a timer.
Hi
I would like that selecting feedback (on high-templar) would show energy bars of ennemy units, helping the player to target.
Can i do that with an effect, or do i have to use a trigger for that ?
Thank you very much !
Hummm... there are settings in sc2 to show units bars "all the time" "only selected" or "Damaged units".
If you set it to damaged, it would show all the life bars including energy bar depending if they are full health full energy or not. If you do not want to use that setting, you would require to use trigger most likely and do either some huge work like custom energy bars to show up on every enemy units everytimes you try to cast feedback or overwrite the players' setting to all the time or damaged (which can be somewhat annoying if its constantly changing settings for the player).
Working on projects:
With actors you could use a query response to create a Model actor or use the Set Tint Color event action on possible target units using validators to check for energy percentages (greater than x and less than y).
Alternatively you could use a Text actor to show the current vital via Text Localised event actions and a timer.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg