I'm not sure if Starcraft 2 even has the capability to do this or where to start looking (this might even be a Trigger question), but is there a way to make it so that a different model is shown to your opponent than is shown to yourself?
I'm wanting to make a map in which you don't know what the enemy is sending to attack you until you are actually attacked. I want to have all different units appear to be the same model to the opponent and then have some sort of way to change the model to it's the correct model while being attacked however I always want the correct model to show to the owner of the unit.
The only actor that show differently for other play i believe is cloak and hallucination, both are special atrribute and not anything you can dynamically apply to other actor value.
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I'm not sure if Starcraft 2 even has the capability to do this or where to start looking (this might even be a Trigger question), but is there a way to make it so that a different model is shown to your opponent than is shown to yourself?
I'm wanting to make a map in which you don't know what the enemy is sending to attack you until you are actually attacked. I want to have all different units appear to be the same model to the opponent and then have some sort of way to change the model to it's the correct model while being attacked however I always want the correct model to show to the owner of the unit.
Is this possible at all?
@siege911: Go
The only actor that show differently for other play i believe is cloak and hallucination, both are special atrribute and not anything you can dynamically apply to other actor value.