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Is there any good way to, instead of making a damaging effect a static number, have it choose randomly between a minimum and maximum number? Or would this have to be done using triggers?
Modify the field Effect - Random in your Damage Effect. If you set it to 10, it'll add 0-9 damage randomly if I'm not mistaken.
@Builder_Bob: Go
Wow that was easy :D Thanks
Is there any good way to, instead of making a damaging effect a static number, have it choose randomly between a minimum and maximum number? Or would this have to be done using triggers?
Modify the field Effect - Random in your Damage Effect. If you set it to 10, it'll add 0-9 damage randomly if I'm not mistaken.
@Builder_Bob: Go
Wow that was easy :D Thanks