I have an ability that can be used on Zerg structures who are morphing. While under construction, the structure is completed faster via the time scale modification.
The problem is the animations on a Zerg structure. It looks really odd. Everything pulsates so quickly due to the incrased time scale.
Is it possible to slow down the animations of a structure while the buff is active?
@Picture below
I try to add an actor to each Zerg structure (including Lair & Hive), as long as the behavior is activated, the animation is supposed to be slower. But I can´t get it to work..
I´ve tried several actors, including "Spawning pool build", which is the actor for the build animation for the Spawning pool. Still the animation happens at the same pace.
Any way to reduce the animation-speed of a Zerg structure who is under construction?
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I have an ability that can be used on Zerg structures who are morphing. While under construction, the structure is completed faster via the time scale modification.
The problem is the animations on a Zerg structure. It looks really odd. Everything pulsates so quickly due to the incrased time scale.
Is it possible to slow down the animations of a structure while the buff is active?
@Picture below
I try to add an actor to each Zerg structure (including Lair & Hive), as long as the behavior is activated, the animation is supposed to be slower. But I can´t get it to work..
Sure you are playing the right animation?
Some zerg structures have attached models for the visuals.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I´ve tried several actors, including "Spawning pool build", which is the actor for the build animation for the Spawning pool. Still the animation happens at the same pace.
Any way to reduce the animation-speed of a Zerg structure who is under construction?