How would I create a Cone Search visual for my ability, which would show a 90 deg cone towards the targeted direction? I searched a little bit here on the forum, but couldnt find anything that would make it with a round end.
I.e. it should deal damage to all units within 10 range in a 90 deg zone.
Search Area configs already have an "Arc" field which defaults to 360°. The angle is the total arc width, symmetrically centered on the direction from the Launch Location to the Impact Location.
For cursor UI check Zurvan's Lightning Breath, there's a cone-type Splat actor already set up.
There is a built-in cone splat model in the editor, but as far as I know it's only a 90 degree cone, so you can't use it for more narrow or wide cones (I haven't tried other angles). You start out by creating a model and use the ZergAOECone.m3. Then create an actor with Arc as the actor type, and change the parent to Guide Visual Arc. Then apply the model and the ability to the actor. Finally, go to your ability and add your Search effect or Damage effect (or whatever you're using) into Cursor Effect +. You can play around with the model's scale if it doesn't fit.
How would I create a Cone Search visual for my ability, which would show a 90 deg cone towards the targeted direction? I searched a little bit here on the forum, but couldnt find anything that would make it with a round end.
I.e. it should deal damage to all units within 10 range in a 90 deg zone.
@Demtrod: Go
Search Area configs already have an "Arc" field which defaults to 360°. The angle is the total arc width, symmetrically centered on the direction from the Launch Location to the Impact Location.
For cursor UI check Zurvan's Lightning Breath, there's a cone-type Splat actor already set up.
@Photoloss: Go
The actual effect, is no problem, it's only the visual cone splat I was looking for, so thanks, will check that out :)
are you looking for the splat image itself, or how to apply it?
There is a built-in cone splat model in the editor, but as far as I know it's only a 90 degree cone, so you can't use it for more narrow or wide cones (I haven't tried other angles). You start out by creating a model and use the ZergAOECone.m3. Then create an actor with Arc as the actor type, and change the parent to Guide Visual Arc. Then apply the model and the ability to the actor. Finally, go to your ability and add your Search effect or Damage effect (or whatever you're using) into Cursor Effect +. You can play around with the model's scale if it doesn't fit.
@joey101d: Go
Well, that depends, havent had time to look into it, so I dont know if I can figure it out, but as TheLazzoro explains it, it seems fairly simple.