Hey, i just faced stupid problem.. I made some kind of aura, and any unit within area gets buff. I made model adition for affected units, and using sentry shield impact model. So what i want is to make it pulse in a same rythm as host attached model.. Is it possible?
Hey, i just faced stupid problem.. I made some kind of aura, and any unit within area gets buff. I made model adition for affected units, and using sentry shield impact model. So what i want is to make it pulse in a same rythm as host attached model.. Is it possible?
Behavior that ends .5 to however many seconds after its applied.
In the actor events use behavior.on and behavior.off to create and destroy model actor.
There you go. You only have to worry about applying the behavior in pulses.
If you want it to fire when the unit is attacked etc use validator disable on the aura behavior.