So I wanted to add a shield to my hero unit. He's based off a marine and has veterancy, one passive ability, life armor, and equipable weapons. I followed this tutorial which worked like a charm for marine units, but not for my hero.
The issue is that the icon is not showing in the UI.
I've checked that I've set buttons and everything. In fact, I exactly copied the process in the tutorial but the shields show up on the marine units but not on my hero. Any ideas?
I honestly don't know. I looked at that field and it looks to be full of triggers (something I haven't looked at yet). They all seem to be set to marine2 which is right for the soldier. Is there a specific part I should be looking to change?
So I wanted to add a shield to my hero unit. He's based off a marine and has veterancy, one passive ability, life armor, and equipable weapons. I followed this tutorial which worked like a charm for marine units, but not for my hero.
The issue is that the icon is not showing in the UI.
I've checked that I've set buttons and everything. In fact, I exactly copied the process in the tutorial but the shields show up on the marine units but not on my hero. Any ideas?
Set the requirement right?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Yeah, exactly as I did on the marine. The shields are not showing even at level 0, before any upgrades (they are on the marine).
Set the Upgrade: Affected Unit Array on the upgrade?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Yes, I have included both the marine and the soldier in the array 0_o
You playing the right animation bracket (covered) using the events of the actor?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
I honestly don't know. I looked at that field and it looks to be full of triggers (something I haven't looked at yet). They all seem to be set to marine2 which is right for the soldier. Is there a specific part I should be looking to change?
Assuming your new unit has the ID marine2 then yes.
Hmm. seems in HOTS they have changed the setup to just use Animation Play event actions to do it on the upgrade.
Also check if your marine/warpig/medic model used by your new unit has the animation.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg