I was having the same problem as well as a few others. In the "Buttons" data and for all your buttons, you must set "UI: Hides For Simple Text" to Disabled. This is a result of the new simple command card, so you may want to force that off with a trigger. What I did was a simple "Map Initialization" event and then:
Player Group - Pick each player in (All players) and do (Actions)
Actions
Player - Override Enable Enemy Unit Selection option for player (Picked player) to Enabled
Player - Override Enable Simple Command Card option for player (Picked player) to Disabled
The trigger Action is labelled "Override Player Option". This seems necessary even after setting all the hides for simple text to disabled in your buttons. Enemy unit selection is another option blizzard tossed into the patch that disallows players to select enemy units.
Well, it allows me to rebind the hotkeys. I am using Q W E hotkeys, and these hotkeys are unbound, and if I reset them, a lot of my hotkeys are being unbound;
Universal - Burrow
Unit Management - Warp In
Is there some way to make my hotkeys not associate with those keys? I cant see a reason for them conflicting.
Some of my hotkeys does no longer work? Is there any way to fix this, or is it a bug?
I was having the same problem as well as a few others. In the "Buttons" data and for all your buttons, you must set "UI: Hides For Simple Text" to Disabled. This is a result of the new simple command card, so you may want to force that off with a trigger. What I did was a simple "Map Initialization" event and then:
Player Group - Pick each player in (All players) and do (Actions)
Actions
Player - Override Enable Enemy Unit Selection option for player (Picked player) to Enabled
Player - Override Enable Simple Command Card option for player (Picked player) to Disabled
The trigger Action is labelled "Override Player Option". This seems necessary even after setting all the hides for simple text to disabled in your buttons. Enemy unit selection is another option blizzard tossed into the patch that disallows players to select enemy units.
http:www.sc2mapster.com/forums/development/data/49067-hotkeys-disappear-during-the-game-aftter-2-0-4-patch/
Thanks :)
Well, it allows me to rebind the hotkeys. I am using Q W E hotkeys, and these hotkeys are unbound, and if I reset them, a lot of my hotkeys are being unbound;
Is there some way to make my hotkeys not associate with those keys? I cant see a reason for them conflicting.
Hopefully this will be patched.