This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
is is a continuation of http://forums.sc2mapster.com/development/data/20512-need-to-kill-all-missles-nearby-a-unit/#p4
now i want these units to block sight line of sight for all units (including air)
Are you asking to lower the LOS or to act as a barrier?
The first would simply be a buff that reduces the sight range while the second would require the creation of dummy units with different footprints that block vision.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
trying the footprints it only blocks ground not air?
ok im tyring to make a phoenix behave like a marines with line of sight.
Doesnt work: collision, mover, plane array, hight.
is is a continuation of http://forums.sc2mapster.com/development/data/20512-need-to-kill-all-missles-nearby-a-unit/#p4
now i want these units to block sight line of sight for all units (including air)
Are you asking to lower the LOS or to act as a barrier?
The first would simply be a buff that reduces the sight range while the second would require the creation of dummy units with different footprints that block vision.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
trying the footprints it only blocks ground not air?
ok im tyring to make a phoenix behave like a marines with line of sight.
Doesnt work: collision, mover, plane array, hight.