I have a "trap" in my map. When an enemy unit comes nearby, the trap launches a missile that explodes upon impact. (Deals area damage.)
If several traps are near each other, and attacks the same unit, only 1 of the traps deal damage. The other ones explodes upon impact, but nothing happens.
I have a "trap" in my map. When an enemy unit comes nearby, the trap launches a missile that explodes upon impact. (Deals area damage.)
If several traps are near each other, and attacks the same unit, only 1 of the traps deal damage. The other ones explodes upon impact, but nothing happens.
Any idea what the problem can be?
Markers?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
What about them?
The markes on the splash damage effect looks normal. I check other splash effects too. Looks like on the picture below
My lucky guess - First explosion blows another missiles from your traps, try excluding missiles in search filters. Or provide more information.
So you are sure there is not validator involving markers?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg