I'm trying to simply make a model that is exactly like the doodad - aiur foliage variation. I'm trying to understand data better but I do not understand why my model doesn't work. All they did for the model is set the variation to six and have a non-existant model. I did the same and all I get are different sizes of white spheres. Has anyone tried this before? Also I know it is not the actor as when I created my own it did not work with my own custom model but did work with the premade one.
The variations are caused by the model refering to a folder filled with all the variations so it appears as the sphere in the previewer. You can simulate variations using the model swap action and the pass chance term.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I'm trying to simply make a model that is exactly like the doodad - aiur foliage variation. I'm trying to understand data better but I do not understand why my model doesn't work. All they did for the model is set the variation to six and have a non-existant model. I did the same and all I get are different sizes of white spheres. Has anyone tried this before? Also I know it is not the actor as when I created my own it did not work with my own custom model but did work with the premade one.
The variations are caused by the model refering to a folder filled with all the variations so it appears as the sphere in the previewer. You can simulate variations using the model swap action and the pass chance term.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Thanks man, I got it working fine.