As in the effects that alter sounds of a map as a whole? I've seen references to them in the tileset data and I've used the cave reverb effect successfully in a map that way, yah pretty sure you wanna look at tile set data structures.
Ahh yup if you wanna have it influence all sounds go to tile set and edit the global reverb, I dug out the map I did it for just to see what I'd done but yah after doing that even voices in transmissions were echoing ala caves reverb when they played. I don't think it affects GUI sounds though like button clicks but everything that was 'in game' was affected.
To do the GUI I'd imagine you'd have to edit those sounds themselves since I doubt they get influenced by anything but your volume control.
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How do you use them, they don't seem able to be linked to anything.
As in the effects that alter sounds of a map as a whole? I've seen references to them in the tileset data and I've used the cave reverb effect successfully in a map that way, yah pretty sure you wanna look at tile set data structures.
@BumpInTheNight: Go
If you can do it to ambiance, there has to be a way to do it to any sound.
Ahh yup if you wanna have it influence all sounds go to tile set and edit the global reverb, I dug out the map I did it for just to see what I'd done but yah after doing that even voices in transmissions were echoing ala caves reverb when they played. I don't think it affects GUI sounds though like button clicks but everything that was 'in game' was affected.
To do the GUI I'd imagine you'd have to edit those sounds themselves since I doubt they get influenced by anything but your volume control.