Looking for a way to set a models facing direction (i.e rotation) based on which player the unit belongs to, so that 2 players would build the same unit (a building) and have say player 1's unit facing east and player 2's unit facing west. It is purely for a visual reference and so doesn't need to alter the units facing angle (units tab).
I have mucked around with Set Rotation in events+ but it does not appear to work/ its secret remains a mystery.
Use the Actor - Filter field and have two different models rotating in the two directions. This only is a solution if the players are of different stances to the unit.
Looking for a way to set a models facing direction (i.e rotation) based on which player the unit belongs to, so that 2 players would build the same unit (a building) and have say player 1's unit facing east and player 2's unit facing west. It is purely for a visual reference and so doesn't need to alter the units facing angle (units tab).
I have mucked around with Set Rotation in events+ but it does not appear to work/ its secret remains a mystery.
Cheers
Use the Actor - Filter field and have two different models rotating in the two directions. This only is a solution if the players are of different stances to the unit.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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