I'm probably missing the "obvious attribute icon" here, but how could I make zerglings walk over other units?
I want to do this, mostly, to allow ultralisks to fight together with zerglings without being left behind like dumb masses of easily killable flesh, and to let zerglings cross across allied troops faster.
never actually checked out colussus but I assume their "head" has an air collision flag and thats why they dont get one onto another. You can do the same with your zerglings by attaching some dummy invisible, unselectable, untargetable etc flying unit
Lol I'm just a lazy bastard, it was super easy to do:
If you want the zergling to walk over any unit, just remove all collision flags (except buildings).
In my case, I removed "ground", but left "unnamed land 09" since the ultralisk has that deactivated. Now my lings walk over ultras but not over the other units :D.
Basically, units clash with units that have same flags. Easy as that.
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I'm probably missing the "obvious attribute icon" here, but how could I make zerglings walk over other units?
I want to do this, mostly, to allow ultralisks to fight together with zerglings without being left behind like dumb masses of easily killable flesh, and to let zerglings cross across allied troops faster.
@Lonami: Go
Undo the ground collision flag, and check the colossus one.
My problem right now is that zerglings don't collide between each other :S.
I could try to make them "colossus type" but I'm not sure if that would work. Will test.
At least it was easy to make them collide with enemies no matter their type :P.
Btw, what are those "unused (land 0x)" flags? I guess they're for some more advanced collision stuff.
never actually checked out colussus but I assume their "head" has an air collision flag and thats why they dont get one onto another. You can do the same with your zerglings by attaching some dummy invisible, unselectable, untargetable etc flying unit
Lol I'm just a lazy bastard, it was super easy to do:
If you want the zergling to walk over any unit, just remove all collision flags (except buildings).
In my case, I removed "ground", but left "unnamed land 09" since the ultralisk has that deactivated. Now my lings walk over ultras but not over the other units :D.
Basically, units clash with units that have same flags. Easy as that.