I was wondering how I could make destructible stuff into invincible. (I miss the simpleness of SC editor)
Hello,
this is really very simple. If you want to change all instances of a particular unit or structure to be invincible go into the data editor and under 'Flags' check the Invulnerable box. If you want to change just one (or more, but not all) instance to be invulnerable you can use a triggered action, I believe it is "Set Unit State" or "Set Unit Property" one of those two, but I think the second one is for health/mana etc, the first is probably correct but I don't have the editor open in front of me to check.
I was wondering how I could make destructible stuff into invincible. (I miss the simpleness of SC editor)
Hello,
this is really very simple. If you want to change all instances of a particular unit or structure to be invincible go into the data editor and under 'Flags' check the Invulnerable box. If you want to change just one (or more, but not all) instance to be invulnerable you can use a triggered action, I believe it is "Set Unit State" or "Set Unit Property" one of those two, but I think the second one is for health/mana etc, the first is probably correct but I don't have the editor open in front of me to check.
Good luck!
@Batomys: Go
Unit State handles the flags, invulnerability, selectable, highlightable, etc.
Never would have found it. Thanks. It works.