I have a space platform that has a pathable cliff that leads out to space. I'm trying to make it so the men don't drop off to the bottom. I could do regions but they are too low and theirs a delay plus the cliff is a bit too complex and large. So I'm using validators and behaviors to trigger the height adjustment on the unit. The issue is that the behavior isn't activating properly.
I'm currently using cross chasm validator to trigger the behavior. Which only somtimes seems to work, and only on curtain cliffs.
Does anyone know the proper validator layout for my needs or a work around?
Why not just hide terrain cells or use a Location Compare Cliff Level validator. The Location Crosses Chasm only works if the target point is on a comparable height to the casting point.
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I have a space platform that has a pathable cliff that leads out to space. I'm trying to make it so the men don't drop off to the bottom. I could do regions but they are too low and theirs a delay plus the cliff is a bit too complex and large. So I'm using validators and behaviors to trigger the height adjustment on the unit. The issue is that the behavior isn't activating properly.
I'm currently using cross chasm validator to trigger the behavior. Which only somtimes seems to work, and only on curtain cliffs.
Does anyone know the proper validator layout for my needs or a work around?
Why not just hide terrain cells or use a Location Compare Cliff Level validator. The Location Crosses Chasm only works if the target point is on a comparable height to the casting point.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
actualy after tinkering around with it it works great, i just wish it was a bit more accurate, they jump abit going down.
So solved?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg