Anyone know how to fix the unit model half sphere problem.
Now the weird part, my units were working fine. I have not touched them, but they only appear as the half sphere in the editor, in game they turn up as the units they should be? and it's all units that would use the model.
So I have recreated a goliath model, the original goliath model and my own now both have the half sphere in the editor but appear correctly in game
Anyone know whats going on here?
edit. Actually the models are coming up in the previewer as the half spheres too... but they show up right in game...
Happens sometimes when you load up the editor. Completely harmless, but if you really want to make sure, just test the document and they should be there in-game.
Seems to only happen to me when I'm using terrain objects, and terrain objects seem especially prone to being replaced with the white ring of death.
It happens quite often, but most of the time it's no big deal... Save your work in another file, close the map or even the editor if you want to be sure, then load it again. Sometimes it will not work in the first try, but if you know you didn't change anything on your units data that can mess with the models, then you know the problem comes from the editor itself. It seems to be a problem when loading maps, especially when switching from one file to another through the Window menu. Maybe because of dependencies, but I'm not sure.
You can't do much about it anyway... It's a bug related to the editor, and we can only hope it will be fixed in the next patches to come. Don't worry though, even if you save your map with this kind of bug, it will still work perfectly while ingame. And it will go back to normal in the editor sooner or later. It's just a bit annoying, but it doesn't screw your whole map since it's 100% related to the editor itself.
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Anyone know how to fix the unit model half sphere problem.
Now the weird part, my units were working fine. I have not touched them, but they only appear as the half sphere in the editor, in game they turn up as the units they should be? and it's all units that would use the model.
So I have recreated a goliath model, the original goliath model and my own now both have the half sphere in the editor but appear correctly in game
Anyone know whats going on here?
edit. Actually the models are coming up in the previewer as the half spheres too... but they show up right in game...
it seems to have fixed itself.... bizzare
Happens sometimes when you load up the editor. Completely harmless, but if you really want to make sure, just test the document and they should be there in-game.
Seems to only happen to me when I'm using terrain objects, and terrain objects seem especially prone to being replaced with the white ring of death.
It happens quite often, but most of the time it's no big deal... Save your work in another file, close the map or even the editor if you want to be sure, then load it again. Sometimes it will not work in the first try, but if you know you didn't change anything on your units data that can mess with the models, then you know the problem comes from the editor itself. It seems to be a problem when loading maps, especially when switching from one file to another through the Window menu. Maybe because of dependencies, but I'm not sure.
@ZealNaga: Go
But thats just it I did nothing... I openend my map like that :/
You can't do much about it anyway... It's a bug related to the editor, and we can only hope it will be fixed in the next patches to come. Don't worry though, even if you save your map with this kind of bug, it will still work perfectly while ingame. And it will go back to normal in the editor sooner or later. It's just a bit annoying, but it doesn't screw your whole map since it's 100% related to the editor itself.