This question has probably been answered before, but I could not find it.
I am working at a mod file and I want to change harvest time for gas (and maybe also for minerals).
I looked at the gather ability for the workers and I looked at the vespene geyser itself, which had a harvest time on one of its behaviors, but it was set to 0 (greyed out, but this mod uses custom values so it probably not the right one).
Anyone knows which behavior or effect which controls the amount of time it takes to gather minerals or gas?
To further the details of this. The harvest time is decided between the greater of the times of the resource behavior and the harvest ability. This permits things like the MULE, where the Mineral behavior is used by most workers, as you noted, they have a harvest time of 0, with the time specified on the behavior. However the MULE has a far higher time (and higher extraction value), so this value is used instead.
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This question has probably been answered before, but I could not find it.
I am working at a mod file and I want to change harvest time for gas (and maybe also for minerals).
I looked at the gather ability for the workers and I looked at the vespene geyser itself, which had a harvest time on one of its behaviors, but it was set to 0 (greyed out, but this mod uses custom values so it probably not the right one).
Anyone knows which behavior or effect which controls the amount of time it takes to gather minerals or gas?
Check the Mineral Field unit. Go to its Behavior in the tree, and look for Minerals (Mineral Field). Click it.
To the right panel, look for the field "(Basic) Stats Harvest Time"
For vespene, go to Refinery unit. Click on Harvestable Vespene Geyser Gas at the Behavior tree.
To the right panel, look for the field "(Basic) Stats Harvest Time"
Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.
@GnaReffotsirk: Go
Ofc, the refinery/assimialtor/extrator untis.
Thanks a lot! Man I feel kinda stupid ^^
Asking questions making people feel stupid? Hmmm.... Another mystery.
Must investigate...
Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.
To further the details of this. The harvest time is decided between the greater of the times of the resource behavior and the harvest ability. This permits things like the MULE, where the Mineral behavior is used by most workers, as you noted, they have a harvest time of 0, with the time specified on the behavior. However the MULE has a far higher time (and higher extraction value), so this value is used instead.