Not sure on how much lag you want to achieve. For example I do experience lag in sc2 sometimes if you have too much stalker and the laser projectile will be ignored (not rendered). However the unit is still damaged. Not sure that is what you want ?
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Is it possible to make an artificial Sprite-lag, similar to sc1?
Example: When there are too many units trying to fire all at once, the newest created fire first.
@Septhie: Go
Not sure on how much lag you want to achieve. For example I do experience lag in sc2 sometimes if you have too much stalker and the laser projectile will be ignored (not rendered). However the unit is still damaged. Not sure that is what you want ?