I've been fiddling with the Veterancy Behaviors, trying to get a good leveling system working- and it works fine but for some reason it shares XP earned by default.
Field ALLRANK Veterancy
(Basic) Stats: Shared Radius + (0|0|0)
Field ALLRANK Veterancy
(Basic) Stats: Shared Fraction + (0|0|0)
and Share Filters excludes all players for all types.
Yet all nearby units gain exp when an enemy unit is killed. What gives???
Hey guys,
I've been fiddling with the Veterancy Behaviors, trying to get a good leveling system working- and it works fine but for some reason it shares XP earned by default.
Field ALLRANK Veterancy (Basic) Stats: Shared Radius + (0|0|0)
Field ALLRANK Veterancy (Basic) Stats: Shared Fraction + (0|0|0)
and Share Filters excludes all players for all types. Yet all nearby units gain exp when an enemy unit is killed. What gives???
Remember under the Gameplay Data data type there are fields affecting veterancy exp filters.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
That fixed it. Why in the world the values inside of the actual Veterancy behavior do nothing... I have no idea.
Those affect other parameters.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg