So, I'm trying to port over some WoW models to my map and when I make them, I'm basing them off exisitng units. Call me lazy.
Anyway, when these units die, they create the ragdolled body of their original unit.
So, my question is, is there any way to fix this? I want to play the ported unit's death animation. Do I have to create a new death actor? Do I have to change something? Or do I have to create the unit and it's actors from scratch.
No matter the answer, could you kindly point me in the right direction? I'd really appreciate it. Thank you.
Well, I entered the Model name from the Models tab and no-go. Am I supposed to enter the actual model name.m3? I'm not understanding this.
Edit: Sigh, nevermind. Got it. Thanks a bunch.
So, I'm trying to port over some WoW models to my map and when I make them, I'm basing them off exisitng units. Call me lazy. Anyway, when these units die, they create the ragdolled body of their original unit.
So, my question is, is there any way to fix this? I want to play the ported unit's death animation. Do I have to create a new death actor? Do I have to change something? Or do I have to create the unit and it's actors from scratch.
No matter the answer, could you kindly point me in the right direction? I'd really appreciate it. Thank you.
Unit Actor -> Death Effects
Set the model.
You might need to make a new model entry with a death model type linking to your wow model file.
Well, I entered the Model name from the Models tab and no-go. Am I supposed to enter the actual model name.m3? I'm not understanding this. Edit: Sigh, nevermind. Got it. Thanks a bunch.