How do I make the duration of the Ghost's Cloaking duration time dependent instead of energy dependent?
Desired result: User press cloak button, Ghost cloaks. After Cloaking the ability does not drain energy, but once 15 seconds have passed the ghost decloaks.
How do I make the duration of the Ghost's Cloaking duration time dependent instead of energy dependent?
Desired result: User press cloak button, Ghost cloaks. After Cloaking the ability does not drain energy, but once 15 seconds have passed the ghost decloaks.
Thank you for your time and consideration.
-DDJ
That's not really hard. Put a 15 seconds duration on the behavior, and remove the energy cost and dependency (i don't remember exactly where it was).
But probably is easier to create a new behavior with 15 seconds duration and Invisible checked.
Thank you fr0d0b0ls0n and Yaos01 you both helped me get this power working. I am listing below what I did just to clarify.
All of these changes were done to the behavior under the behavior tab.
1. Added a duration to the behavior by setting the duration 15
Stats - Duration 15.0000
2. Removed the energy drain by changing the Energy regeneration bonus under unit in the Behavior - Modification field.
Behavior - Modification