In Gem TD, the camera can be zoomed in and out with the mouse scroller only. The angle of view stays constant but the distance changes smoothly. How is this done?
Data editor, open Cameras tab. You can either edit the camera specified as default for your tileset or create a new camera (referenced by the tileset, or applied through triggers).
For the camera, add new Zoom Levels as desired, further increasing the distance.
In Gem TD, the camera can be zoomed in and out with the mouse scroller only. The angle of view stays constant but the distance changes smoothly. How is this done?
Data editor, open Cameras tab. You can either edit the camera specified as default for your tileset or create a new camera (referenced by the tileset, or applied through triggers).
For the camera, add new Zoom Levels as desired, further increasing the distance.
@StragusMapster: Go
ah i see it thanks :D