I have a problem in my map where missiles disappear. I'm not sure what information to disclose; more wondering if anyone else has a similar problem. I have no idea what's making the missiles disappear as there seems to be no prompt.
Basically the ability works to a point, launching missiles up to the appointed range. Then, at some point, the ability simply breaks and the missiles won't fly any further than range 3. Has anyone else seen anything similar?
No such luck. This appears to be a random glitch that I was wondering if anyone else was experiencing. I'm using a Missile with a Damage Dummy effect to call a Beam Attack. The Beam Attack travels to the Missile giving the illusion of expanding lightning from the Caster to the Missile. However, for some reason the Beams (and I believe the Missile also) time out.
This doesn't happen at map launch. When I initialize the map, the ability works properly. However, as time goes on the ability glitches, and once it's glitched the missiles always disappear not far from the Caster.
I'm wondering if anyone else has a similar problem. This is one of my favorite abilities so if it's not on my end, it's something I hope Blizzard fixes soon.
I have a problem in my map where missiles disappear. I'm not sure what information to disclose; more wondering if anyone else has a similar problem. I have no idea what's making the missiles disappear as there seems to be no prompt.
Basically the ability works to a point, launching missiles up to the appointed range. Then, at some point, the ability simply breaks and the missiles won't fly any further than range 3. Has anyone else seen anything similar?
Mover timing out/phases expiring?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
No such luck. This appears to be a random glitch that I was wondering if anyone else was experiencing. I'm using a Missile with a Damage Dummy effect to call a Beam Attack. The Beam Attack travels to the Missile giving the illusion of expanding lightning from the Caster to the Missile. However, for some reason the Beams (and I believe the Missile also) time out.
This doesn't happen at map launch. When I initialize the map, the ability works properly. However, as time goes on the ability glitches, and once it's glitched the missiles always disappear not far from the Caster.
I'm wondering if anyone else has a similar problem. This is one of my favorite abilities so if it's not on my end, it's something I hope Blizzard fixes soon.
Just use a beam actor for the Missile actor, they auto attach to the caster.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg