so I'm looking to make a building like the nydus network, but I want it so you can't build an exit network too close to the initial starting one, any ideas?
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so I'm looking to make a building like the nydus network, but I want it so you can't build an exit network too close to the initial starting one, any ideas?
Could always use the footprint layer used by minerals preventing town center construction too close.
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@DrSuperEvil: Go
hmm interesting thought, I'll give it a try
managed to get this to work, thanks bro.
An alternative would have been to use a Location Range validator in the Ability: Info - Validators field of the Build ability.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg