Hi guys. My hero Raynor has an ability that summons a Battlecruiser. I'd like for the Battlecruiser to face the same direction that Raynor is facing when the unit is created. Currently, it just faces a random direction (i.e., it faces different directions each time it's summoned). Any help would be appreciated. The Battlecruiser is created by a Create Unit effect.
I'm not 100% sure on this, but there is no way to "link" the direction two different units are facing with data. You're better off using triggers for this.
Hmmm... I studied Kueken's Air Strike ability, but I can't get things to work. I basically assigned the Hyperion's Create Unit effect an IssueTurnOrder effect (effect type: Issue Order). I set Ability - Ability: Move and Ability - Ability Command: 1. Not sure what else to do. I tried setting Target - Target +: Create Hyperion | Caster Point. And I tried different options for Value. Couldn't get things to work. Anybody know?
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Hi guys. My hero Raynor has an ability that summons a Battlecruiser. I'd like for the Battlecruiser to face the same direction that Raynor is facing when the unit is created. Currently, it just faces a random direction (i.e., it faces different directions each time it's summoned). Any help would be appreciated. The Battlecruiser is created by a Create Unit effect.
@Marikh7: Go
I'm not 100% sure on this, but there is no way to "link" the direction two different units are facing with data. You're better off using triggers for this.
@shardfenix: Go
http://forums.sc2mapster.com/development/data/15505-weekly-data-exercise-4-aerial-support/
check out some of Keuken's stuff. He's done this. Post #2 of the entire thread should be a starting point.
@BorgDragon: Go
Thanks again, Borg. I'm studying Kueken's stuff. I should be able to figure this out.
Hmmm... I studied Kueken's Air Strike ability, but I can't get things to work. I basically assigned the Hyperion's Create Unit effect an IssueTurnOrder effect (effect type: Issue Order). I set Ability - Ability: Move and Ability - Ability Command: 1. Not sure what else to do. I tried setting Target - Target +: Create Hyperion | Caster Point. And I tried different options for Value. Couldn't get things to work. Anybody know?