So I created a veterency that gives you a stat point every level, I then have a sub menu that allows you to assign the stat point
All that is working fine, now my issue is that the submenu button has Full Validation checked, so that it won't be available when you don't have stats to spend, as well as display how many stats you have remaining to spend
However! the menu icon is adding all of the stats you can choose from, and their charge levels, together. So instead of saying "1 charge" the button says "3 charges" which is pretty misleading.
I could make it work without the charge count on the submenu button, but it's so damn close to perfect that this is going to bother me alot.
Is there a way to make certain buttons/abilities skip the validation of the submenu button? If it only grabbed it's info from 1 of the stats instead of all of them, it'll be fine.
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So I created a veterency that gives you a stat point every level, I then have a sub menu that allows you to assign the stat point
All that is working fine, now my issue is that the submenu button has Full Validation checked, so that it won't be available when you don't have stats to spend, as well as display how many stats you have remaining to spend
However! the menu icon is adding all of the stats you can choose from, and their charge levels, together. So instead of saying "1 charge" the button says "3 charges" which is pretty misleading.
I could make it work without the charge count on the submenu button, but it's so damn close to perfect that this is going to bother me alot.
Is there a way to make certain buttons/abilities skip the validation of the submenu button? If it only grabbed it's info from 1 of the stats instead of all of them, it'll be fine.