Hey, i tried alot of Tuts and howto´s here on that side, but they all are so specific about weapons/towers and stuff.
All i would like to do is attach a model to a Building.
Use a Model type actor. Set the hosting subject to the Unit actor of the building. Set the events to create it when your building unit is created. Use a SOp (Attachment) to determine where on the Unit actor it is attached. Finally use SOp (Local Offset) and SOp (Explicit Rotation) to adjust it to look right (make sure the rotation of the explicit rotation is set to local).
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Hey, i tried alot of Tuts and howto´s here on that side, but they all are so specific about weapons/towers and stuff. All i would like to do is attach a model to a Building.
How can i archieve this?
Use a Model type actor. Set the hosting subject to the Unit actor of the building. Set the events to create it when your building unit is created. Use a SOp (Attachment) to determine where on the Unit actor it is attached. Finally use SOp (Local Offset) and SOp (Explicit Rotation) to adjust it to look right (make sure the rotation of the explicit rotation is set to local).
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg