Hey guys, I am having an interesting problem. This unit I made with a custom model has a turret. In the editor, the turret looks entirely normal, but when in game, it is lowered into the head of the unit instead of above it. Any ideas on what my problem is?
ATTACHMENTS
Terrain_086.jpg
Screenshot2016-01-31_18_00_12.jpg
Rollback Post to RevisionRollBack
Looking for feedback on my custom races extension mod called "Scion Custom Races (Mod)"
So what you're saying is, I need to place the TurretZ attachment point back to the normal place like on the siege tank, and then just raise the visible turret up above the attachment point?
Another question I have, is it possible to have multiple working turrets on the model? I want to add turrets to the 4 track sets so that it can look more like it's pivoting when it turns.
Rollback Post to RevisionRollBack
Looking for feedback on my custom races extension mod called "Scion Custom Races (Mod)"
To post a comment, please login or register a new account.
Hey guys, I am having an interesting problem. This unit I made with a custom model has a turret. In the editor, the turret looks entirely normal, but when in game, it is lowered into the head of the unit instead of above it. Any ideas on what my problem is?
Looking for feedback on my custom races extension mod called "Scion Custom Races (Mod)"
@Supernova134: Go
The attachment point for the turret needs to have the same Z as the origin
@PirateArcade | I make games | Ask me things on Discord
@greythepirate: Go
So what you're saying is, I need to place the TurretZ attachment point back to the normal place like on the siege tank, and then just raise the visible turret up above the attachment point?
Another question I have, is it possible to have multiple working turrets on the model? I want to add turrets to the 4 track sets so that it can look more like it's pivoting when it turns.
Looking for feedback on my custom races extension mod called "Scion Custom Races (Mod)"