I need help making multiple requirements for an upgrade like a weapon upgrade.
What I did was that I made the maximum count for the upgrade 50, but I need an "Or" that fits in to add another requirement node for the upgrade, but it doesn't allow more than 2 nodes.
Like if a requirement would disallow the upgrade to be queued if it reaches 50, OR if the upgrade is already queued, it cannot be queued in another upgrade building.
I can't replicate your problem. When I add an "Or" (or "And") node to a requirement I can add any number of nodes to it.
You can only add 1 node to each "folder icon", but And and Or nodes can have as many "child/sub" nodes as you want. "Not" nodes, if you need any, can only have 1 direct "child", so make that an And or Or node (depending on the logic you want) and attach the actual requirements to that.
"Equals" nodes are limited to 2 childs, usually a counter and a Constant.
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I need help making multiple requirements for an upgrade like a weapon upgrade.
What I did was that I made the maximum count for the upgrade 50, but I need an "Or" that fits in to add another requirement node for the upgrade, but it doesn't allow more than 2 nodes.
Like if a requirement would disallow the upgrade to be queued if it reaches 50, OR if the upgrade is already queued, it cannot be queued in another upgrade building.
I can't replicate your problem. When I add an "Or" (or "And") node to a requirement I can add any number of nodes to it.
You can only add 1 node to each "folder icon", but And and Or nodes can have as many "child/sub" nodes as you want. "Not" nodes, if you need any, can only have 1 direct "child", so make that an And or Or node (depending on the logic you want) and attach the actual requirements to that.
"Equals" nodes are limited to 2 childs, usually a counter and a Constant.