I have a model actor that is created when a weapon is firing, it works however I need to offset the position of the model from one of the attachment points.
I can use the Position (height) to move it along the z-axis at creation, but the other positions don't seem to work.
Basically I need to move it so the actor model is infront of the unit instead of at the center attachement point.
Thanks, that did help actually. I just created a couple more SOP operations that I can use to move the actors in different directions. Seems to do the trick!
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I have a model actor that is created when a weapon is firing, it works however I need to offset the position of the model from one of the attachment points.
I can use the Position (height) to move it along the z-axis at creation, but the other positions don't seem to work.
Basically I need to move it so the actor model is infront of the unit instead of at the center attachement point.
Any ideas?
Perhaps this thread can help. He uses a local offset site actor to place an archon on the back of a zergling
http://forums.sc2mapster.com/development/map-development/2049-psionic-zergling-effect/#p2
Thanks, that did help actually. I just created a couple more SOP operations that I can use to move the actors in different directions. Seems to do the trick!