Jim Raynor's Breching charge ability will not work. When I click on the ground with the ability it says target a unit and when I target destructible its says error.
ok figure something out by selecting destructible on engineering bay and giving the eningeering valaditor to the effect got the Enginebay to blow sky high.
This is awsome i got the Breaching chagre to blow up vespene gyser and everything else when planted.
im still doing testing on this got past alot of old problems but news ones are comming up.
In order to get Jim Raynor's Breching charge ability to work you must make some changes.
In [abilities] Raynor-Breaching Charge go to the [Effects] Raynor-C4, under the effect tab you will see validators with a vaule RaynorD8Targets. If you delete this vaule you can destroy any destructible that includes minerals and vespene; but, we want this to work on buildings and not on minerals.
Go back to [abilities] Raynor-Breaching Charge. Under the ability tab go to target filters you will see two requirements 1.destructible 2.visible. you want to chang the destructible vaule to allowed and you want structure on required insteed of allowed. Now you can Blow up any structure even yours, but we dont want that. In order to fix that you must exclude ally and player in the target filters. We got a working Ability now that can destroy any opposing structure no matter how much health it has even if it is invincible it will get destoyed.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Jim Raynor's Breching charge ability will not work. When I click on the ground with the ability it says target a unit and when I target destructible its says error.
What can I do to fix this problem?
ok the breaching charge works, but it only works on 1/10 of the destructibles. Why not all??
Gave the enginering bay a destructible flag and it says error in game.
ok figure something out by selecting destructible on engineering bay and giving the eningeering valaditor to the effect got the Enginebay to blow sky high.
This is awsome i got the Breaching chagre to blow up vespene gyser and everything else when planted. im still doing testing on this got past alot of old problems but news ones are comming up.
@SolidSC: Go
Hey let me know how you got it to work. I can't seem to blow up any destructible.
@Layzorc: Go
Nm I got it!!
In order to get Jim Raynor's Breching charge ability to work you must make some changes. In [abilities] Raynor-Breaching Charge go to the [Effects] Raynor-C4, under the effect tab you will see validators with a vaule RaynorD8Targets. If you delete this vaule you can destroy any destructible that includes minerals and vespene; but, we want this to work on buildings and not on minerals. Go back to [abilities] Raynor-Breaching Charge. Under the ability tab go to target filters you will see two requirements 1.destructible 2.visible. you want to chang the destructible vaule to allowed and you want structure on required insteed of allowed. Now you can Blow up any structure even yours, but we dont want that. In order to fix that you must exclude ally and player in the target filters. We got a working Ability now that can destroy any opposing structure no matter how much health it has even if it is invincible it will get destoyed.