Hello, I'm making a effect - target ability for hero carrier(Selendis), just like yamato cannon. Can shoot, deal damage, sound, missile mover, etc. But I don't know how to let my carrier play the model like the boss carrier in the lost viking arcade game. Can anyone help? Thanks.
Look at the available animation states in the cutscene editor and then use them within the actor events for the unit; (it very may well be a different carrier model btw)
Hello, I'm making a effect - target ability for hero carrier(Selendis), just like yamato cannon. Can shoot, deal damage, sound, missile mover, etc. But I don't know how to let my carrier play the model like the boss carrier in the lost viking arcade game. Can anyone help? Thanks.
@LawfulDuke56: Go
Look at the available animation states in the cutscene editor and then use them within the actor events for the unit; (it very may well be a different carrier model btw)
Thanks u very much! They are two different carrier model.