Try making an action actor that specifies where the missile launches from. Without one the misile defaults the launch site to the unit origin attachment point so looks bad. You can also adjust the starting height of the missile by altering the height of the missile unit. Or make a custom site actor for a launch site with an offset SOp.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
When missile launches from a unit, how do you adjust the height of it? The missile sticks to a ground and it looks weird.
Try making an action actor that specifies where the missile launches from. Without one the misile defaults the launch site to the unit origin attachment point so looks bad. You can also adjust the starting height of the missile by altering the height of the missile unit. Or make a custom site actor for a launch site with an offset SOp.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
That's kinda tough... I'll try