So, I'm doing a map where each zerg unit has a stronger version of itself, and everything's been going great, but this problem's come up, and I really have no clue what's going on with it. A few select custom units keep resetting their names to the name of the unit they're based off of (ie, upgraded Roach -> Roach, upgraded Overseer -> Overseer). The strange thing is, it's only for a few units. I've double checked them, and they don't /seem/ to be done wrong. What mostly gets me is they keep changing in the /editor/, not just showing the base name ingame. It's not instant, or even after refreshing the tab, but it occurs some time later. I'm stumped, anyone have thoughts as to why this is happening?
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And I just tabbed back to the editor, and the names that had changed to the base unit's name have magically changed back. Wtf?
As you edit names double check the: Key Text (above name field you edit), and be sure it's not the same as one in default ones. If it is, ou are changing both original and copy's name at the same time.
Like (dunno if pathing is in any way correct, just an example):
Units/Name/Hydralisk - in base unit
Units/Name/Hydralisk2 - should be default path if you just duped a unit.
Does it even allow you to set it to the same? I didn't find a field for "Key Text", though I did just double-check the IDs and the units all have different IDs than their base unit. The names that are changing are the upgraded unit names, not the base unit names, so "Overseer" stays the same, while I change the upgraded Overseer's name to something else, and then at some later time it changes back...
So, I'm doing a map where each zerg unit has a stronger version of itself, and everything's been going great, but this problem's come up, and I really have no clue what's going on with it. A few select custom units keep resetting their names to the name of the unit they're based off of (ie, upgraded Roach -> Roach, upgraded Overseer -> Overseer). The strange thing is, it's only for a few units. I've double checked them, and they don't /seem/ to be done wrong. What mostly gets me is they keep changing in the /editor/, not just showing the base name ingame. It's not instant, or even after refreshing the tab, but it occurs some time later. I'm stumped, anyone have thoughts as to why this is happening?
...
And I just tabbed back to the editor, and the names that had changed to the base unit's name have magically changed back. Wtf?
As you edit names double check the: Key Text (above name field you edit), and be sure it's not the same as one in default ones. If it is, ou are changing both original and copy's name at the same time.
Like (dunno if pathing is in any way correct, just an example):
Units/Name/Hydralisk - in base unit
Units/Name/Hydralisk2 - should be default path if you just duped a unit.
Does it even allow you to set it to the same? I didn't find a field for "Key Text", though I did just double-check the IDs and the units all have different IDs than their base unit. The names that are changing are the upgraded unit names, not the base unit names, so "Overseer" stays the same, while I change the upgraded Overseer's name to something else, and then at some later time it changes back...