Howdy all, i wish to make a unit enter a rage state when it reaches a certain Hp (say 20%) does anyone know how to make this sort of thing happen in the data editor, or must i use triggers?
I prefer just giving the unit its behaviour in the very beginning, and simply adding the validator to the behaviours 'disable validator' block. But thats just me
I prefer just giving the unit its behaviour in the very beginning, and simply adding the validator to the behaviours 'disable validator' block. But thats just me
This is your best bet.
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Howdy all, i wish to make a unit enter a rage state when it reaches a certain Hp (say 20%) does anyone know how to make this sort of thing happen in the data editor, or must i use triggers?
validators
behavior that runs periodically attempting to add another behavior
the second behavior would be the "rage" buff... where the first one periodically attempts to put it on the unit....
when it attempts to place the effect.... the "apply behavior effect" would have a validator on it that checks the units hp%
the periodic behavior may beable to do the validator ....
I prefer just giving the unit its behaviour in the very beginning, and simply adding the validator to the behaviours 'disable validator' block. But thats just me
Wow... such a simple problem when I think about it now LOL. thanks guys =D
This is your best bet.