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A unit has a behaviour. When it takes damage the behaviour is supposed to be removed.
I find no Validator or other way to make this.
Any ideas?
Make the behaviour if it is a buff have a damage response that removes iteself. Else add a buff that does the previous.
Although a Unit Compare Damage Taken Time validator also works like the Caster Not In Combat validator.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
A unit has a behaviour. When it takes damage the behaviour is supposed to be removed.
I find no Validator or other way to make this.
Any ideas?
Make the behaviour if it is a buff have a damage response that removes iteself. Else add a buff that does the previous.
Although a Unit Compare Damage Taken Time validator also works like the Caster Not In Combat validator.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg