go to the actor of the unit. (warpgate in your case)
now all the way in on the bottom of the list there is a field called:
UI - Wireframe Shield +
you need to put the 3 shield pictures there. (in order)
example for my nexus:
UI - Wireframe Shield + -> (Assets\Textures\Wireframe-Protoss-Nexus-Shield01.dds|Assets\Textures\Wireframe-Protoss-Nexus-Shield02.dds|Assets\Textures\Wireframe-Protoss-Nexus-Shield03.dds)
go to the actor of the unit. (warpgate in your case)
now all the way in on the bottom of the list there is a field called:
UI - Wireframe Shield +
you need to put the 3 shield pictures there. (in order)
example for my nexus:
UI - Wireframe Shield + -> (Assets\Textures\Wireframe-Protoss-Nexus-Shield01.dds|Assets\Textures\Wireframe-Protoss-Nexus-Shield02.dds|Assets\Textures\Wireframe-Protoss-Nexus-Shield03.dds)
Now its looks better but not usual. Now it works as Strutures life points. HP dicrease and those wireframes shield change they colors to yellow orange and so on. Well, its just all messed up..
How can i return all data to original values?
And how to make Warp Gate clone that wouldnt be parent to construtable Warp Gate in melee game.
As now if I change it size (structure "clone" named Space Gate and actor is copy of original..)...
I build Gateway, transforming it to Warp Gate and it changes it size to Spase Gate size values + and normal size Warp Gate you are able to see...
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Having problem with old map from sc2beta and now i having problem with fixing Warp Gate building itself icon (not model..).
Icon... without shields (blue rectangle..)
Gateway is normal... dont have this problem. if i change it to warp gate then icon changes to upper image^.
And this neutral already prebuild warp gate with normal shields and stuff... what a??
any suggestions how to fix it?
go to the actor of the unit. (warpgate in your case)
now all the way in on the bottom of the list there is a field called:
UI - Wireframe Shield +
you need to put the 3 shield pictures there. (in order)
example for my nexus:
UI - Wireframe Shield + -> (Assets\Textures\Wireframe-Protoss-Nexus-Shield01.dds|Assets\Textures\Wireframe-Protoss-Nexus-Shield02.dds|Assets\Textures\Wireframe-Protoss-Nexus-Shield03.dds)
Now its looks better but not usual. Now it works as Strutures life points. HP dicrease and those wireframes shield change they colors to yellow orange and so on. Well, its just all messed up..
How can i return all data to original values?
And how to make Warp Gate clone that wouldnt be parent to construtable Warp Gate in melee game.
As now if I change it size (structure "clone" named Space Gate and actor is copy of original..)...
I build Gateway, transforming it to Warp Gate and it changes it size to Spase Gate size values + and normal size Warp Gate you are able to see...