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Picture, we create an ability that pulls/push unit around, but still, that unit seem its walking around. Is it possible to make that unit be really pushed? Freezing walking animation while pushed/pulled, is it doable?
Use a Model type actor created by your effect/buff that uses a Animation Set Paused All event action on actor creation that targets the ::Host unit.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Picture, we create an ability that pulls/push unit around, but still, that unit seem its walking around. Is it possible to make that unit be really pushed? Freezing walking animation while pushed/pulled, is it doable?
Use a Model type actor created by your effect/buff that uses a Animation Set Paused All event action on actor creation that targets the ::Host unit.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg