Hi I am trying to make a Requirement so that when you build 2 of a certain unit you can no longer build them anymore, now I am okay if the button disappears or just doesn't allow you to build another. I have tried several different ways under both show and use and I just cant seem to figure it out, I would prefer not to use charges as this is a tower defense and charges on a tower you can build would not work. Any help is appreciated.
If you look in the requirements tab, and find Arm Interceptor
then you can see
Use
-Less Than
-Count Unit [Your unit] queued or better at unit
-Constant [maximum of the unit] notice if the unit dies you will be able to train a new unit again.
Show
quick info about use and show,
Use equal botton is still there but cant be pushed,
Show equal botton is hidden as soon as the count hits the constant number
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Hi I am trying to make a Requirement so that when you build 2 of a certain unit you can no longer build them anymore, now I am okay if the button disappears or just doesn't allow you to build another. I have tried several different ways under both show and use and I just cant seem to figure it out, I would prefer not to use charges as this is a tower defense and charges on a tower you can build would not work. Any help is appreciated.
@Doomser91: Go
If you look in the requirements tab, and find Arm Interceptor
then you can see
Use
-Less Than
-Count Unit [Your unit] queued or better at unit
-Constant [maximum of the unit] notice if the unit dies you will be able to train a new unit again.
Show
quick info about use and show,
Use equal botton is still there but cant be pushed,
Show equal botton is hidden as soon as the count hits the constant number