I had made a post about my issue in a tutorial thread I was following, but felt it might be better suited here as it pertains to more than just that tutorial. When making Effects of a certain Effect Type, I am unable to reference them in another Effect when trying to link them.
In the one instance I've come across, I'm following the Uberlisk tutorial. I create a Damage effect and appropriately change necessary fields. After which, I create a Launch Missile effect, and proceed to change necessary field. However, when changing Effect: Impact Effect, I am able to choose any Damage effect, other than the one I had just created.
I have been following the tutorial to the "T". And this isn't the only tutorial that I've had this problem, and its not even the same Effect Type. Is there something I'm doing wrong with configuring my map that causes it to do this? I create a new map and don't touch a thing unless the tutorial specifically says so.
Are you duplicating/creating your own effects and such? I have ran into similar issues when I was trying to modify the core abilities/effects and it just doesn't want you to change certain things.
Edit: Found your other post. If you can find other effects, just not the one you created try looking over you Impaler Tentacle L1 (Damage) Effect. Make sure it's the right "Effect Type" and and the correct "Based on" if you use that.
Lastly, under the effect properties(double click the damage effect(not the missile)) check its Name and ID. You may be able to find it by it's ID instead of it's name.
Ok so I did this test where I update my dependencies in my map, simply by moving one of them up or down. After I click OK and the status bar pops up for a second to update the map, my effect list is updated.
Before
After
Before: there is no Impaler Tentacle R2 (Damage) After: there IS a Impaler Tentacle R2 (Damage)
I have no idea why that works but it does, and I have repeated it several times. O.O
So I am assuming everyone has this problem then, and uses my work around to update the list? I still think there is something wrong with my editor, just don't know what.
So I am assuming everyone has this problem then, and uses my work around to update the list? I still think there is something wrong with my editor, just don't know what.
I don't have this problem at all, no need for me to manually update anything.
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I had made a post about my issue in a tutorial thread I was following, but felt it might be better suited here as it pertains to more than just that tutorial. When making Effects of a certain Effect Type, I am unable to reference them in another Effect when trying to link them.
In the one instance I've come across, I'm following the Uberlisk tutorial. I create a Damage effect and appropriately change necessary fields. After which, I create a Launch Missile effect, and proceed to change necessary field. However, when changing Effect: Impact Effect, I am able to choose any Damage effect, other than the one I had just created.
I have been following the tutorial to the "T". And this isn't the only tutorial that I've had this problem, and its not even the same Effect Type. Is there something I'm doing wrong with configuring my map that causes it to do this? I create a new map and don't touch a thing unless the tutorial specifically says so.
Are you duplicating/creating your own effects and such? I have ran into similar issues when I was trying to modify the core abilities/effects and it just doesn't want you to change certain things.
Edit: Found your other post. If you can find other effects, just not the one you created try looking over you Impaler Tentacle L1 (Damage) Effect. Make sure it's the right "Effect Type" and and the correct "Based on" if you use that.
Lastly, under the effect properties(double click the damage effect(not the missile)) check its Name and ID. You may be able to find it by it's ID instead of it's name.
Ok so I did this test where I update my dependencies in my map, simply by moving one of them up or down. After I click OK and the status bar pops up for a second to update the map, my effect list is updated.
Before
After
Before: there is no Impaler Tentacle R2 (Damage)
After: there IS a Impaler Tentacle R2 (Damage)
I have no idea why that works but it does, and I have repeated it several times. O.O
So I am assuming everyone has this problem then, and uses my work around to update the list? I still think there is something wrong with my editor, just don't know what.
I don't have this problem at all, no need for me to manually update anything.