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I have a question about photon cannons.
What exactly is it in the data that makes them rotate for their attacks?
Edit: I am referring specifically to the model rotating.
@Swcompty: Go
Turrets. They are configured in the Weapons property on the unit and also initialized with an actor in the Actors tab. You must edit the models to make new, custom turrets.
@zorbotron: Go
Ah, thanks.
Edit: I had the turret, I just needed the actor. It works now.
I have a question about photon cannons.
What exactly is it in the data that makes them rotate for their attacks?
Edit: I am referring specifically to the model rotating.
@Swcompty: Go
Turrets. They are configured in the Weapons property on the unit and also initialized with an actor in the Actors tab. You must edit the models to make new, custom turrets.
@zorbotron: Go
Ah, thanks.
Edit: I had the turret, I just needed the actor. It works now.