I can change the scale of the unit's model, and some sort of field with radius in the name in the unit, but the units still collide as if they were smaller. is there a way to increase the collision radius?
"sort of field with radius in the name" .. there's 4 field with radius in it.
Inner radius (buildings)
radius (ground units)
radius - dead (when dead)
sepperation radius (air units)
Have you tried changing the value in the 3 values other than the dead one (buildings, gound units AND air units) ?
@Bagofsheep:
I'm guessing so (havn't tried it myself) though I noticed that basic ground melee units also have their air radius set to their ground radius.
Though I'm guessing that's because of some blizzard program that just changes all 3 fields at once
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I can change the scale of the unit's model, and some sort of field with radius in the name in the unit, but the units still collide as if they were smaller. is there a way to increase the collision radius?
@Bagofsheep: Go
There have been at least 4 threads this week with the same simple question. The search box is your friend. :)
"sort of field with radius in the name" .. there's 4 field with radius in it. Inner radius (buildings) radius (ground units) radius - dead (when dead) sepperation radius (air units) Have you tried changing the value in the 3 values other than the dead one (buildings, gound units AND air units) ?
Changing the value of Radius should do it. I recall that is what I used.
@silvermage: Go
I apologize.
@LanceDH: Go
I have not. I'm guessing inner radius and radius are what I should change if it is a ground unit?